Android Context Menu Back Button
Why did you remove "back" from the context menu? What is it with you people? You get used to something for years, and suddenly one of you get a "new" idea to change things. IT'S NOT NECESSARY! Work on more important stuff. Now you've aggravated me to the point of probably switching to another browser. This is one of the primary reasons why I do not update and will not allow FF to auto-update with no idea of what changes are made. And no warning is ever given. Just "for security, you should always use the latest version" like adobe flash going through all these updates "for security". It really means they can auto-package a new tag-along-useless-piece-of-bloatware again that you must deliberately find and uncheck. Oracle is of the same mindset with Java updates.....gawd....
Android Context Menu Back Button
And you may think moving the mouse a little to click a back button seems unimportant, but be reminded that screens are getting larger and larger as time goes on. Having to cover that added real estate for a movement is distracting if anything.
In many apps (Calendar, Drive, Play Store) when you tap a button and enter a new activity, the icon in the title bar turns into a back button, but for the app I am making, it doesn't do that. How do I make that icon take you back to the previous screen?
I needed to mix some answers to get the right answer for me because my app has 3 activities that can go and back at any time. Activity1 > Activity2 > Activity3. When I was doing something on my activity3, the back button was backing correctly to Activity2. However, from the Activity2, using finish(), it was backing to Activity3 and not Activity1. And I'm extending AppCompatActivity. So, my solution was:
It can also be done without code by specifying a parent activity in app manifest If you want a back button in Activity B which will goto Activity A, just add Activity A as the parent of Activity B in the manifest.
Lastly, if the embedded wizard will lose any significant amount of data the user has typed when the back button is used, then the consequences of not taking users to the prior step also increase greatly.
PDF documents have hyperlinks to the contents on the same document (analogous to "#section" hrefs for an HTML document). Where's the back button to go back to the page I was on (where I clicked the hyperlink).
Let's say I'm on the index of a PDF tutorial, page 4, and I click on Chapter 2's hyperlink in the index that takes me to page 38. Now, if I want to go back to page 4 again, which button or shortcut should I use?
Or alternatively: Click on the VIEW drop down menu , then Click PAGE NAVIGATION then click PREVIOUS VIEW. A backward arrow will then appear in the toolbar at the top. Repeat for NEXT VIEW to add a forward arrow.
See the other answers for keyboard shortcuts that work on desktops and laptops but these are not generally available on tablets. On iPad, none of the big-name PDF readers have a back button, including Apple, Adobe ond Foxit. Adobe's "Previous View" feature on Alt+Left is not available on its mobile versions.
PDF Reader Pro, including the free Lite Edition, has Android and iOS versions that do have a back button. It appears as a left arrow on the lower right corner of the screen immediately after a link has been followed. Touching the arrow returns to your previous view. Unfortunately it only works for one level so following two links consecutively gives you no quick way to go back to the original page.
Handling the back button is one of the most fundamental requirements to pass certification. More information on the requirements can be found here: Technical certification requirements for Windows Phone.
So now when ingame and the user presses the back button, the game will go back to the main menu. When the user presses the back button from the main menu, the app quits. We now meet the certification requirements for the back button!
When a user presses the Windows button on their phone they deactivate your app. When they press back and continue playing, or if they click your apps icon again, they activate it again. By default the game will just resume from where it left off - which is convenient! However you may wish to pause the game to provide a better user experience when they return to the app.
The action bar is a primary toolbar inside an activity that can be used to display an activity title and other interactive items. One of the most used items is a Back Navigation Button. The back button is used to move backward from the previously visited screen by the user. Most Android devices have a dedicated back button still a back button on the action bar enhances the user experience.
This is suppose to let you override the Android on-screen (hardware) back button action, where a developer can override this method and it would intercept that action giving the developer the option whether to allow it or cancel it.
Yes it works on both Android and iOS! allowing you to override any navigation, either forwards or backwards direction. This goes by saying that it supports handling Android on-screen back button navigation as well.
Here I have the IsBackwardNavAllowed flag, where I use to allow backward navigation originated from NavBarBackButtonCommand which is bound to Shell.BackButtonBehavior, but I still override the Android on-screen back button navigation event. ?
You can see here on Android we have the default Back button in the Navigation bar, but on iOS we have the Text overridden back button due workaround I used for fixing the iOS bug I mentioned earlier.
In the Project tool window, right-click the Project toolbar and from the context menu select Always Select Opened File. After that IntelliJ IDEA will track the file that is currently opened in the active editor tab and locate it in the Project tool window automatically.
While I long press on any item in the list view I get context action items in action bar, and if I do not tap on any option in context action it will not be closed in android. Is there any way so that I can close that context action bar via code in xamarin forms?
On Android, ContentAction are implemented with ActionModes and I don't see a way to close an action mode without having a reference to it. And, I don't see a way to get the action mode from our code since all of that is hidden inside the Android renderers. I also tried just programmatically clicking the back button since that closes the action mode but that did too much. It closed the aciton mode and also went back a page.
@DavidDancy Thanks. :) Last night, I was able to handle the cases for iOS and Android, but for some reason UWP context actions didn't seem to be working (i.e. long pressing cells doesn't open up the context menu). I'm not sure if this is an existing issue.
Write a concise screen title. Aim for a word or short phrase that distills the purpose of the screen. Using no more than about 15 characters tends to work well in most screens because it leaves enough room for a back button and optional controls.
Use the standard back button. People know that the standard back button lets them retrace their steps through a hierarchy of information. If you implement a custom back button, make sure it still looks like a back button, behaves as people expect, matches the rest of your interface, and is consistently implemented throughout your app or game. If you replace the system-provided back button chevron with a custom image, you may need to supply a custom mask image, too. For example, iOS uses this mask to animate the button title during transitions.
Consider using a segmented control in a navigation bar to flatten the information hierarchy. For example, Phone uses a segmented control in the navigation bar of the Recents tab to let people switch between viewing all recent calls or only missed ones. If a design like this makes sense in your app, place a segmented control in the navigation bar only at the top level of the hierarchy, and be sure to create accurate back-button labels for the second-level screens. For guidance, see Segmented controls.
The label says, "All Groups" which is the current activity/display.I think that the label should say which activity it is going to point because it is just next to the back button and the user might take it as the activity back button is referring to. So, instead the label should be "All Bookmarks" or something.
It should definitely say the "destination activity". Also, the back button should take the user one step back so that they arrive at where they came from immediately prior. To most users, back means "go back one step" not "go back 3 steps" or "go back 5 steps".
If you enable New Tab from Link Opens in Background in Settings > Tabs > New Tab Position, links from Bookmarks and History will open in the background by default. Also, when enabled, selecting Open Link in New Tab from the right-click context menu or cloning a tab will open a new tab in the background instead of foreground.
KeySoft on the BrailleNote Touch uses contextual help to instruct you of your current location and how to navigate it, but uses a new function called the contextual menu to inform you of all the keyboard shortcuts for a current app or situation.
When you want to type characters into edit boxes or text fields, you first need to activate those edit boxes to tell KeySoft you are ready to enter text. When you press ENTER or a router key on an edit box, you will activate edit mode. You will know you are in edit mode because you will hear a rising tone if you have sounds turned on, and will see your cursor appear between the edit box brackets. Now anything you type will be entered into that edit field. To leave edit mode, you can simply press the Next or Previous thumb key and your focus will leave the edit box and go to the next item on the screen and you will be no longer editing. Alternatively, you can simply press exit (SPACE with E) or the back button, and your focus will remain on the edit box, but you will be out of edit mode. You will hear a lowering tone and see your cursor disappear from the edit box on the display. Now you can go back to using first letter navigation to jump to different items on the screen. 041b061a72